Xbox Live: Shoot1UP Exclusive Preview
We briefly touched on Shoot1UP back in Baronial when information technology appeared in the Gamescom WP7 sizzle reel. Today it's time to let the cat out of the purse and reveal lots of details virtually this upcoming Xbox Live title.
Shoot1UP comes from Mommy's All-time Games, who are best known for their recent Serious Sam: Double D Xbox Alive Arcade game. Earlier graduating to Xbox Live titles, they developed several Xbox 360 indie games, including Shoot1UP. The game is a vertically-scrolling shoot-em-upwardly that stands out for several reasons.
Head past the break for our full preview and exclusive reveal of the WP7 version screenshots.
Even for a shooter, it'south a petty out there
The first thing Shoot1UP players will notice is the hand-drawn artwork includes such surreal imagery as beached killer whales and a giant robo-babe who fires shots from her chestal area. I call back I had a dream similar that in one case after eating way too much ice cream before bed. Anyway, the gameplay also features a unique mechanic: every time players collect 1ups, they actually proceeds an extra transport that flies alongside the original. The number of simultaneously-controlled ships tin can grow to a swarm of 30, making for enough of chaos.
New Controls
The Windows Telephone version of Shoot1UP volition be an Xbox Live title, and every bit such it sports many tweaks and additions over the original. Information technology utilizes bear on controls, which the programmer assures us provides much finer motility than a controller. As such, they've managed to pack even more than bullets on screen for players to dodge.
Seasoned Windows Telephone gamers know it's all too easy to hit the hardware's capacitive buttons by mistake in the rut of the moment. Mommy's Best Games has taken that into account, allowing players to play with the telephone inverted and keep their fingers far from the evil buttons. Doing and then merely flips the HUD itself – the proficient guy ships stay in the same position, catastrophe up at the top of the screen. This keeps your fingers far from your own ships, making it easier to come across them and contrivance bullets.
New content is good
The developers plan to add new content as well. A 3rd playable transport mixes things up a fleck in that actress ships players pick up burn shots outward in a radial pattern instead of just forward. The gameplay variation should bring some extra replay value.
Speaking of which, shmups tend to be short diplomacy which find most of their replay value in playing for higher scores. The XBLIG version of Shoot1UP was no different, as a single playthrough went by adequately quickly. On Windows Phone the game lasts longer thank you to an all-new stage with a unique dominate and enemies. A new recurring miniboss joins the fray as well, gaining attacks and becoming harder to beat each time information technology crashes the party.
A different use for tilt
Finally, on height of the game's three standard difficulties (Chilled, Normal, and Serious), at that place volition be an actress gameplay mode called Score Tilt. This mode adds a twist to the standard levels: tilt the phone abroad from yourself and the game speed can reach upwardly to 200 percent. Doing so multiplies your score upwardly to 10 times. Pointing the phone in the other direction slows the speed dorsum downward; it can even reach slower than normal levels, significantly relaxing the game's pace. But of course that brings the score multiplier down too.
Windows Phone isn't exactly swarming with Xbox Live shoot-em-ups, and so Shoot1UP will be a welcome add-on. The mobile version has no concrete release date or cost yet, just information technology should go far effectually January 2022. A $2.99 price is likely as well.
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Source: https://www.windowscentral.com/xbox-live-shoot1up-exclusive-preview
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